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  • Intuition for Gamma Correct Rendering

    I want to start out by¬†apologising¬†for a lack of pretty graphics in here, which is a little odd for a post about visual quality. It’s a simple answer as to why this is though – I’m currently typing this on my laptop, watching as the Windows 7 system recovery progress bar loops on the screen [...]

    Jan 21st, 2011 | Filed under AltDevBlogADay, GameDev
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Archive for January, 2011